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Wayfinding kiosk · Xense AR

Mall kiosks show you the route, then you walk away and lose it

Field research at two malls, then a kiosk designed to hand the route to your phone.

Kiosk start screen
Destination list, filtered by floor
Destination list, filtered by category
Search with the keypad open
Search with a result
Search with no result
A destination selected on the map
Selection cleared
Destination selected, ready to simulate the route
Choosing lift or stairs
Route simulation running
Route simulation, changing floor
Route simulation finished
My part
User behaviour research, UI design
With
The Xense AR product team
Period
August 2026
Tools
Figma, Google Forms

The problem

Xense AR builds indoor wayfinding. Before drawing a kiosk of our own, I went to see how the ones people already use behave: Hanoi Centre, with a 3D map across floors, and Lotte Mall Tây Hồ, with a flat 2D map.

The Hanoi Centre kiosk showing its floor map
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What I found

Both kiosks stop at "look at a map in one place". The route lives on the screen, so it is gone the moment you leave. In a survey of 10 visitors at Hanoi Centre, reading the map across floors scored 2.6 out of 5, and knowing which way to turn after the lift scored 2.7.

The Hanoi Centre kiosk home screen

The decision

Option A

Follow Hanoi Centre: a 3D map with a camera that flies along each leg of the route.

Why not: people still pick lift or escalator by hand, the footer is crowded, and the route dies at the kiosk.

Option B

Follow Lotte Mall: a lean 2D map that plays the route as a line.

Why not: the map faces one way while kiosks face another on each floor, and the playback cannot be paused or replayed.

Option C · chosen

Take the short search from Lotte and the 3D overview from Hanoi Centre, then add what neither has: a QR code that carries the route onto your phone.

Why this one: 9 of the 10 people surveyed wanted to take the route with them.

The solution

Three kiosk screens: the destination list, the route simulation, and a selected destination with a QR code

1 Find it fast

A destination list with a keypad search and filters by floor and by category.

2 See the whole route

The floors stack in 3D and the kiosk plays the route through them, asking lift or stairs when the floor changes.

3 Take it with you

The route screen carries a QR code to open AR on your phone, so the directions continue after you leave.

Search with a result
Filter by category
Choosing lift or stairs
Route simulation changing floor

Result

2

mall kiosks studied on site

10

visitors surveyed, 20 questions each

13

kiosk screens designed

What I'd do differently

Ten answers are a signal, not proof. Next time I would test the QR hand-off with people on site before drawing every screen.